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| Announcements |
| | Technical Problems by aendi @ 2008-05-07 15:56:24 | Hi fellas, we are currently having some database problems which caused lots of comments to disappear. We hope that we can solve the problem as fast as possible, but until then, don't wonder where your comments have gone. ;) Replayers.com Staff
Comments (22)
| | Patch Test Servers go online today!! by aendi @ 2008-04-01 21:30:11 | +++IMPORTANT UPDATE+++
The whole registry changing is of course now not needed anymore, you can just connect to Westfall by selecting it in the realm list just like the others.
Hey folks, it seems that the final release of patch 1.22 gets closer and closer. Today, Karune posted an update in the Blizzard Forums, saying that the public test servers will go online today!! As it's 1st of april, you can never be sure if it's true. But the chances stand very good that we can play the new patch very soon, as Karune would be killed by the community if it weren't true. :D
Here is what he exactly posted:
"April 1st, 2008 - The Dev Team is ready to launch the public test servers today. More instructions pending."
Here you can find the original posting by Karune. PATCH IS COMIIIIIIING. *cheering*
UPDATE: Karune edited his post in the Blizzard Forums, he added the following:
"Westfall Test Server - When players select the PTR in their server list, they will then be able to log in and update their client to patch 1.22. When players select a different server, their client will automatically patch back to 1.21b. [waiting for server live confirmation from development]"
UPDATE 2: It seems like Test Servers will take some more time due to technical issues, but at least Karune has released the patch notes. You can find them at the same link as above and in comment #11 :)
UPDATE 3: Another interesting information for you: I've found a post done by Karune in the discussion thread intending that there will be another patch, as 1.22 has been divided in two parts. Here is what he wrote:
"I do not know if there will be additional changes added to 1.22, but I do know that 1.22 was originally larger, but was broken up into two updates, in order to get the first patch out sooner. There is another patch being worked on which follows up on 1.22."
Larvi edit: For anyone who wants to know the patchlog without clicking on the comments :D
+++NOTE+++
These are not the final changes, its still in a beta state and is basically to await public reactions to the changes.
Me, I personally miss stuff being fixed like tanks for example... BUT AT LEAST WE'RE NOT BEING PUSHED BACK ANYMORE!
Patch 1.22
--------------------------------------------------------------------------
FEATURES
- There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
- Added an option to always show unit and building health bars.
- You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
BALANCE CHANGES
HUMAN
- Scout Tower repair rate changed from 12 to 20.
- Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
UNDEAD
- Increased Ziggurat base armor from 1 to 5.
- Reduced the build time of the Necropolis from 120 to 100.
NIGHT ELF
- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
- Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
FIXES
- The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
- A cooldown exploit with potions has been fixed.
- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
- An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
ADDITIONAL MAPS
Furthermore, these 4 new contest winner maps will be included in the final patch, but not on the PTR:
- (2)MeltingValley
- (2)RoadToStratholme
- (4)CentaurGrove
- (4)TidewaterGlades
Comments (343)
| | Variety: suicide or salvation for esports? by aendi @ 2008-03-25 00:03:13 | Hi guys, I just want to point your interest to a nice article wrote by Lawrence "Malystryx" Phillips, Editor for SK Gaming. He talks about the eSports scene in general being way to skeptic concerning new games and how difficult it is for new games and gaming ideas to really reach the audience and the scene. You can find the article at the SK Gaming homepage. Enjoy reading!
Comments (27)
| | Woot by Larvi @ 2008-03-24 23:26:25 | Ladies and Gentlemen, I give you the longest replay in replayers.com history, or at least since quite a long time I believe :D Here it is!
Comments (25)
| | by Larvi @ 2008-03-21 11:52:40 | Hello :) As you might have noticed, the last news I wrote got deleted (without telling me before -_-) . Well since there is an update about the patch I might write this news again, hoping it will not get deleted again. Last time I updated you about the patch, I quoted Karune from the battle.net forums where he stated the following: March 4th, 2008 - The Dev Team is preparing to send invites to the professional Warcraft 3 players to test out the patch on a test server. If the feedback is positive, we will have the patch out on public servers shortly after that. As I suspected at that point, I told you that this would probably mean WE (the community without the professional players) could get our hands on the testing the patch out too on a public server, i.e. Westfall. Well it seems as I was correct, since Karune wrote this the other day on the forums: March 19th, 2008- The Dev Team is now preparing test servers with the patch that will be available for testing by the public. In order to jump on these servers, you will have to upgrade your version of the game to the test patch. Upon completion of the testing on the public test server, those participating will have to downgrade their version of the game back to the latest retail patch. We will also be using Battle.net forums to gather feedback and bug reports from the community. Exact location of this forum is still to be determined. In other words: get your popcorn and micro skills going since we will be able to test the patch out ourselves soon. We don't know when, BUT its gonna happen! Note that he wrote "test servers", meaning we will have more than one realm for us :)
Comments (44)
| | SK takes first loss in WC3L by aendi @ 2008-03-18 16:50:24 | In todays war between SK Gaming and wicked eSports, SK had to accept their first defeat in the current WC3L season. In a real close war, wicked managed to win 3:2 as you can see below: ReiGn 1 : 2 TeRRoR miou 1 : 2 Soccer ReMinD 2 : 1 SouthSea SoJu 0 : 2 FiveStar SoJu & ReMinD 2 : 0 SouthSea & Soccer You can find a replaypack at the Wicked eSports homepage. Not only this one, but every clanwar done by wicked has been summed up in a replay pack; they all can be found here.
Comments (31)
| | Extreme Masters by High-Templar @ 2008-03-05 18:20:35 | The Intel Extreme Masters Finals draw nearer and will be held at the Cebit in Hannover, Germany. These finals promise to be rather interesting, since there's a variety of great players: Group A: Lyn
HoT
Grubby
HasuObs
Protois
Group B: ToD
Happy
elfittaja
Lucifer
Paladyn
more details and some statements can be found here. Warcraft 3 will start at 12:00 c.e.t. Thursday through Friday and at 10:00 c.e.t. on Sunday. This event will be covered by WTV and GGTV, together with an audiostream (German only) with ESL.Radio as well as a Videostream, brought to you by ESL.TV. The English stream can be found at the ESL.TV-Page. Casters will be: Counter-Strike 1.6: Joergen "XeqtR" Johannessen Stuart "Tosspot" Saw Warcraft 3: Konrad "Templar" Kleinholz Kevin "RotterdaM" van der Kooi
for the English stream and: Counter-Strike 1.6: Andreas "pre" Lenski + guest Warcraft 3: Dennis "TaKe" Gehlen + guest
for the German stream. for additional information, pls visit the official Extreme Masters Page.
Comments (76)
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